[TAS] AI Powered Stingray Strand 6 man 16 min

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Zane
Posts: 2
Joined: Sat Jul 01, 2023 2:40 pm
In-game name: Zane Mes
Guild: IT

[TAS] AI Powered Stingray Strand 6 man 16 min

Post by Zane »

Hello dear vanquish record enjoyers,

today we discovered that there currently is no vq record for the greatest explorable area in the game: Stingray Strand.
Shook by this fact we decided to ask ChatGPT for the optimal team build.
We're proud to present the first AI POWERED WORLD RECORD of Guild Wars.

Mesmer (Domination/Shutdown)


Ritualist (Spirit Spammer/Utility)


Necromancer (Curses/BiP)


Elementalist (Water Magic/Freezer)
https://www.twitch.tv/videos/2124752092

Monk (Healer/Protector)


Revised 6-Man Team Build with Full Skill Lists
Mesmer (Domination/Shutdown)
Skills:
Panic
Cry of Frustration
Energy Burn
Shatter Enchantment
Power Drain
Unnatural Signet
Power Spike
Mantra of Recovery
Monk (Healer/Protector)
Skills:
Word of Healing
Protective Spirit
Shield of Absorption
Guardian
Cure Hex
Heal Party
Seed of Life
Aegis
Ritualist (Spirit Spammer/Utility)
Skills:
Shelter
Displacement
Anguish
Shadowsong
Spirit to Flesh
Armor of Unfeeling
Generous Was Tsungrai
Splinter Weapon
Elementalist (Water Magic/Freezer)
Skills:
Frozen Burst
Maelstrom
Ice Spikes
Swirling Aura
Mirror of Ice
Water Trident
Glyph of Lesser Energy
Blurred Vision
Necromancer (Curses/BiP)
Skills:
Blood is Power
Weaken Armor
Enfeeble
Mark of Pain
Faintheartedness
Reckless Haste
Strip Enchantment
Barbs
Warrior/Dervish Hybrid (Damage/Utility)
Skills:
Earth Shaker
Chilling Victory
Reaper's Sweep
Wearying Strike
Eremite's Attack
Bull's Strike
"For Great Justice!"
Pious Renewal


Strategy Adjustments
Control and Shutdown: The Mesmer focuses on crowd control, interrupting key enemy abilities, and reducing their effectiveness in combat.
Healing and Protection: The Monk now handles both healing and providing protective spells, critical for sustaining the team through tough fights.
Damage and Utility: The Ritualist and Elementalist provide support and area control, using spirits for defense and water magic for slowing and damaging enemies.
Versatility and Adaptability: The Necromancer uses curses to weaken enemies and provide energy to the team, enhancing overall combat effectiveness.
Hybrid Warrior/Dervish: This build combines the Warrior’s disruptive capabilities with the Dervish’s versatility and damage output, especially useful in managing multiple enemy types simultaneously.
Tactical Considerations
Tight Coordination: This smaller team requires tight coordination, especially in managing aggro and using area control effectively.
Energy Management: With fewer members, managing energy, especially for the Mesmer, Monk, and Elementalist, becomes crucial. The Necromancer’s BiP is vital here.
Adapting to Threats: Each member must be adept at switching targets and adapting roles as the situation changes. For example, the Monk may need to focus more on protection during intense fights or quickly shift to healing when necessary.
This setup ensures a balance between damage output, control, and survivability, which is key in a 6-man team tackling hard mode areas in Guild Wars. It’s essential to utilize each member's abilities to their fullest to compensate for the smaller team size.

Warrior/Dervish Hybrid (Damage/Utility)
Skills:
Earth Shaker (Elite)
Crushing Blow
Mighty Blow
Bull's Strike
"For Great Justice!"
Twin Moon Sweep
Victorious Sweep
Pious Renewal
Template Code: OQcTESnXqS3Y6qO5gONNYOlYGA

Thanks to Ether for the tactics.

Smiiles
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Re: [TAS] AI Powered Stingray Strand 6 man 16 min

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