[TAS] 1min58sec Duo (+1 Hero) Grand Court of Sebelkeh [IT]

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Flo
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[TAS] 1min58sec Duo (+1 Hero) Grand Court of Sebelkeh [IT]

Post by Flo »


https://www.youtube.com/watch?v=i8OjL8LJLfI


https://www.youtube.com/watch?v=3DAuo57JmUg

Quite specific timings in this mission. Thanks Strongy for being a Tahlkora-micro-god.

Learnings:

End condition:
For the mission to end, the Blasphemy has to die at least once. After that, Blasphemys spawn every 30 seconds, and the mission ends if a spawn cycle is hit when all the 3 rifts are fully capped (first dies at 0:48, 2nd spawns at 1:18 30sec later, dies at 1:25, and last one WOULD spawn at 1:55 but we have capped all the shrines by 1:54, just 1 second prior). For the first Blashphemy to spawn, you have to all 3 2nd groups of two Margonites that come from the shrines to the center (each shrine has 8 enemies, claw+3 stationary ones, and 2x2 patrols that will go to the center). Fully capping the center is not required.

Further mechanics:
For some reason, if you knock the first Blashemy right after it spawned, it will just die - even without damaging it further (this is shown in my PoV). This does not work after it has left the portal zone. After a shrine starts being capped, there will at some point be additional enemies spawning inside, preventing the cap, so you need to be somewhat fast and should not leave the shrine area after starting to cap it. You can get the Blasphemy low enough and kill it with a ranged attacked outside of the rift to make sure the small spawns dont countercap. Once a shrine has been capped, the Blasphemy changes its pattern and will use it skill right after spawning instead of only at the altar. Furthermore, there is a weird mechanic that having 2 players and one enemy in the shrine will cap with 2 tics instead of the expected 2-1=1 tics (see 0:30 in my video).

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