[TAS] Solo Unwaking Waters 5:57 [Aria]

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BackTwoBaySix
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Joined: Sat Jan 09, 2021 3:27 am
In-game name: Back Two Bay Six
Guild: Aria

[TAS] Solo Unwaking Waters 5:57 [Aria]

Post by BackTwoBaySix »

Did this time twice now...

https://youtu.be/py8arYJN5lY and https://youtu.be/WF57VMTk6qk

Between the 2 videos you can tell there is quite some time save possible if you trigger the teleport cutscene before the double boss group kills you, as it avoids running all the way back to pass them.

It is possible to damage the boss way faster in places, in some places it was inentionally slow not misplay. I have even brought him below 50% on the first encounter. However, bringing him below 50% quickly is a bad idea, because that's what triggers the double boss group to walk. It's almost impossible to walk through either the single boss, or double boss group without a stone, or running all the way back like I did in vid 2. That's why I chose to only bring him below 50% at around 3:5x, about 1:45 after I leave compass range of the double boss group. You can obviously save time if you deal as much damage as possible at each encounter, and yolo it past both boss groups and somehow survive, but mostly you just get 1 shot.

As for triggering the cutscene on the first encounter, I'm not really sure if this is possible or not. I've brought him to about 46% hp on the first encounter, there might be some combination of tengus including SS which can do it, but I doubt it... Will try anyways.

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Re: [TAS] Solo Unwaking Waters 5:57 [Aria]

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