second-based records
Posted: Fri Jul 05, 2019 1:15 pm
People have been asking for this for years, and it's not too late to implement it. As time goes by, record submissions are less and less frequent - this isn't just because of the smaller community, but because record times have been pushed down so low that it seems either impossible or unfeasibly difficult to beat them by a full minute. A table respecting second-based records would provide an incentive for SC players to make minor improvements to tactics and push themselves to go a little bit faster... bit by bit, this could even lead to a new minute-based record being considered possible. Never mind if it doesn't - hopefully we can all agree that XX:00 is a better time than XX:59, and that the old system is the reason nobody has bothered pushing to go faster than that XX:59.
I'm not suggesting to get rid of minute-based records; I know they're a popular and proud tradition of GW records. Instead, just create a new sticky thread in each sub-forum, recording the fastest second-based times. The XX:59 times will still be on the other table as normal.
I already brought this up on Discord, and Flo asked me to post here, together with my answers to some questions:
It could also be interesting to list dungeon times as a sum of all the levels instead of just the total time.
I'm sympathetic to the concerns of all the people who worked hard to get an impressive time, only to have their achievement wiped by some upstart who copied their tactics. That's why I don't want the old table removed, although I don't think it's the best way to honour the pioneers who paved the way for faster times. That would require us to keep an archive of old records, showing how things progressed over time... but that's a suggestion for another thread =P
I'm not suggesting to get rid of minute-based records; I know they're a popular and proud tradition of GW records. Instead, just create a new sticky thread in each sub-forum, recording the fastest second-based times. The XX:59 times will still be on the other table as normal.
I already brought this up on Discord, and Flo asked me to post here, together with my answers to some questions:
from the creation of the level 1 instance to the spawn of the end chest, minus the load times between levels - I'll admit that I'm not 100% clear on how load times work, so hopefully someone who knows better can help out here.please write into your post how you ld time multi-level records (dungeons)
It could also be interesting to list dungeon times as a sum of all the levels instead of just the total time.
This system should be entirely reliant on video time - not a third party timer.how you ld deal with people refusing to use any tool
"records" with no recording would receive no recognition on this table. Aside from pre-Dhuum UW and teleport abuse, what would we lose? Alternatively, those records could be listed as they currently are, but if anyone offers a tie with an actual video, that would trump the old record. For example, the 2 min SoO would be listed as 0+0+2, and if someone posted a video with 0:59+0:59+2:59, the old record would be wiped from the board.also, make a statement who is migrating the database in case of alltime records that dont have video proof
That's too damn bad for them. This sense of entitlement is why we've spent years not actually pushing for the fastest times possible.and how to deal with records that complied with the ruleset and are now punished for trolling on the last level of a dungeon because their time was guranteed
I'm sympathetic to the concerns of all the people who worked hard to get an impressive time, only to have their achievement wiped by some upstart who copied their tactics. That's why I don't want the old table removed, although I don't think it's the best way to honour the pioneers who paved the way for faster times. That would require us to keep an archive of old records, showing how things progressed over time... but that's a suggestion for another thread =P