Results of the vote: Ruleset-changes

Post content relevant to Guild Wars. This includes, but is not limited to: screenshots, guides, tutorials, questions & answers, etc.
Posts: 90
Joined: Fri May 10, 2013 7:35 am
In-game name: Noobish Was Me
Guild: FBGM

Re: Results of the vote: Ruleset-changes

Postby Kaspar » Sun Jan 22, 2017 4:11 pm

haskhasin wrote:but that's what the TAS category is for, in my opinion.
I thought it was for things people didn't want in standard, but if you can skip objectives then it's purely a hacking competition.

Posts: 157
Joined: Thu May 31, 2012 6:03 pm

Re: Results of the vote: Ruleset-changes

Postby haskhasin » Sun Jan 22, 2017 4:26 pm

it's to push times to the very limit. One could argue that, for example, by taking quests with npc in aggro you are skipping the objective of killing those foes, which is in theory is a requirement.

Instead of talking about skipping objectives, this is about the goal. Your goal is to get a 11/11 UW. The official goal of UW *up to now* has been "complete nightmare cometh", which, again up to now meant the same thing.

Since UW might be possible to be skipped in this way, I would just split the goal *just for UW* into 11/11, or dhuum kill, similarly to how it's already split in pre and post dhuum.

Who is online

Users browsing this forum: No registered users and 3 guests