Search found 22 matches

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by keaz
Tue Apr 25, 2023 10:07 am
Forum: Elite Area Records
Topic: [TAS] 19 4man UW [Aria]
Replies: 8
Views: 9033

Re: [TAS] 19 4man UW [Aria]

I gave my graphics card to my son so he can play a VR set we got for his birthday , the rest of my PC I've sold to put toward renovations on my house as baby daughter is due soon Im playing on scavenged intel integrated graphics with an ssd that cant record for more than an hour + drops my FPS , it...
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by keaz
Tue Apr 25, 2023 4:04 am
Forum: Elite Area Records
Topic: [TAS] 19 4man UW [Aria]
Replies: 8
Views: 9033

Re: [TAS] 19 4man UW [Aria]

elvar wrote:
Sun Apr 23, 2023 7:32 pm
why ego marc then remove it?
naaaaaaaaaaah you got smacked by aria moonlight in your own territory :lol: :lol: :lol: :lol: sup bro u good?
for real tho how come this guy recorded every single of his shit dungeon/vq ties but when it came to a alltime uw record it wasn't worth his click
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by keaz
Wed Nov 02, 2022 10:16 am
Forum: Dungeon Records
Topic: [TAS] 8man Bogroot Growths (Khabuus) (4:44.9) [亡囗囗大]
Replies: 16
Views: 55117

Re: [TAS] 8man Bogroot Growths (Khabuus) (4:44.9) [亡囗囗大]

Aria wrote:
Wed Nov 02, 2022 7:53 am
u took an extra 5 people to be 10 sec faster then called it a world record lol .. weirdchamp
énorme CSC
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by keaz
Tue Nov 01, 2022 5:25 pm
Forum: Dungeon Records
Topic: [TAS] 8man Bogroot Growths (Khabuus) (4:44.9) [亡囗囗大]
Replies: 16
Views: 55117

Re: [TAS] 8man Bogroot Growths (Khabuus) (4:44.9) [亡囗囗大]

almost 10sec faster than a 3man group, wow GZ guys thats an impressive record !
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by keaz
Sat Jan 22, 2022 12:46 pm
Forum: Other Records
Topic: [PURE] Battle for Lions Arch 1 Player NoU 8 hour 0 min
Replies: 6
Views: 5051

Re: [PURE] Battle for Lions Arch 1 Player NoU 8 hour 0 min

BackTwoBaySix wrote:
Sat Jan 22, 2022 11:45 am
Why would putting it as TAS change anything
If its pure, doesnt he have to go over everything to check if there is no 3rd party used at some point (theoretically) ? If its already submitted as TAS, theres no real point I guess
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by keaz
Sat Aug 07, 2021 12:53 pm
Forum: Guild Wars
Topic: PURE FRIENDLY
Replies: 32
Views: 41626

Re: PURE FRIENDLY

This isn't gonna be allowed in explorable area tho right? Pretty much doesn't matter what you do in outpost because thats not part of the run, and if it isn't visible in the run then it changes nothing. If its available in explorable area (which I don't think is what James meant since since he said...
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by keaz
Sat Aug 07, 2021 11:27 am
Forum: Guild Wars
Topic: PURE FRIENDLY
Replies: 32
Views: 41626

Re: PURE FRIENDLY

I stopped watching this video after the first 30 seconds. I feel he said enough to make this not worthy of making an auto splitter used for PURE runs. But you guys have your own take on it. https://www.youtube.com/watch?v=lmLSUKhvSrg how do you think instance timer (which is considered pure) is mad...
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by keaz
Sat Aug 07, 2021 9:55 am
Forum: Guild Wars
Topic: PURE FRIENDLY
Replies: 32
Views: 41626

Re: PURE FRIENDLY

/delete this/
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by keaz
Sat Aug 07, 2021 9:52 am
Forum: Guild Wars
Topic: PURE FRIENDLY
Replies: 32
Views: 41626

Re: PURE FRIENDLY

This isn't gonna be allowed in explorable area tho right? Pretty much doesn't matter what you do in outpost because thats not part of the run, and if it isn't visible in the run then it changes nothing. If its available in explorable area (which I don't think is what James meant since since he said...
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by keaz
Wed Aug 04, 2021 1:14 pm
Forum: Guild Wars
Topic: PURE FRIENDLY
Replies: 32
Views: 41626

Re: PURE FRIENDLY

There is a difference here, in the type of software you are referring to you have to manually press a button for timing. This is not a problem. In the case of an objective timer some third party tool is monitoring various events that your client receives and creates the timing automatically (a simp...