Search found 170 matches

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by Misty
Wed Apr 14, 2021 6:31 am
Forum: Guild Wars
Topic: 2021 Category discussion and process to get community feedback
Replies: 48
Views: 2558

Re: 2021 Category discussion and process to get community feedback

1) A standard record is considered better than a TAS record, as it has a more limiting ruleset. As an example, the new 6-man DOA record would on paper be considered more impressive as the same time was achieved under a stricter ruleset. So, people opt to play standard to prevent this from happening...
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by Misty
Sat Apr 10, 2021 11:25 am
Forum: Guild Wars
Topic: 2021 Category discussion and process to get community feedback
Replies: 48
Views: 2558

Re: 2021 Category discussion and process to get community feedback

I do not believe that I'm the only reasonable person here or that there shouldn't be a vote, but I am confident that my view is the only one that doesn't result in a huge clusterfuck. This is a major contradiction. If other people's suggestions will result in huge clusterfucks, they are clearly not...
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by Misty
Fri Apr 09, 2021 7:34 am
Forum: Guild Wars
Topic: 2021 Category discussion and process to get community feedback
Replies: 48
Views: 2558

Re: 2021 Category discussion and process to get community feedback

My answer to the PURE question (should instance timer be allowed) is contingent on whether or not the standard category exists. If standard exists, PURE should be completely pure, and anyone who wants a timer can accept the standard classification. If there is no standard category, it seems much har...
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by Misty
Mon Mar 01, 2021 6:53 pm
Forum: Guild Wars
Topic: 2021 Category discussion and process to get community feedback
Replies: 48
Views: 2558

Re: 2021 Category discussion and process to get community feedback

I think it is reasonable to limit voting rights to people that meet either of the following criteria (softened version of the original vote): a) be registered for 3 months and have written at least 5 posts in the last 2 years b) participated in a record that was posted to gwscr within the last 3 ye...
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by Misty
Fri Feb 19, 2021 5:31 am
Forum: Guild Wars
Topic: 2021 Category discussion and process to get community feedback
Replies: 48
Views: 2558

Re: 2021 Category discussion and process to get community feedback

Flo wrote:
Tue Feb 16, 2021 3:14 pm
https://youtu.be/L-x8DYTOv7w?t=312
That's true for the people who want to keep standard, sure.
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by Misty
Sun Feb 14, 2021 5:17 pm
Forum: Guild Wars
Topic: 2021 Category discussion and process to get community feedback
Replies: 48
Views: 2558

Re: 2021 Category discussion and process to get community feedback

1. nope - using any Tool to Assist a Speedrun should be classified as TAS 2. Since you can't predict every possible tool that will ever be invented, and allowing unchecked mod discretion apparently causes too much confusion and dissent, I think a whitelist is the only solution. 3. Re-classification ...
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by Misty
Tue Jan 12, 2021 2:55 pm
Forum: Guild Wars
Topic: mod applications are open!
Replies: 3
Views: 1095

Re: mod applications are open!

I think it's more likely that people are put off by the high qualifications and the annoying task of checking all the remaining records for seconds...
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by Misty
Tue Dec 29, 2020 2:14 pm
Forum: Community Events & Contests
Topic: Mission & VQ Record Contest
Replies: 10
Views: 12133

Re: Mission & VQ Record Contest

Now that we have second-based records, this contest is closed. I may re-open it in the future, possibly with some changes to the rules. Thanks to everyone who made a submission - I hope there will still be many more epic records incoming to fill up the tables!
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by Misty
Mon Nov 30, 2020 4:36 am
Forum: Mod Applications
Topic: Example application
Replies: 4
Views: 957

Re: Example application

You forgot to delete the bit at the bottom about creating a poll... this lack of attention to detail is not what I hope to see in a serious GWSCR mod!
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by Misty
Mon Nov 23, 2020 8:08 am
Forum: Guild Wars
Topic: second-based records
Replies: 62
Views: 19108

Re: second-based records

I think technical solutions to the instance timer problem are fairly easy to come by with, as it is already pretty much implemented in TB for dungeons and would only need to be extended to save the instance time on every map load and keep track of it for like the last 10 areas. Maybe this could be ...